/* * ircd-ratbox: A slightly useful ircd. * m_kill.c: Kills a user. * * Copyright (C) 1990 Jarkko Oikarinen and University of Oulu, Co Center * Copyright (C) 1996-2002 Hybrid Development Team * Copyright (C) 2002-2012 ircd-ratbox development team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 * USA * * $Id: m_kill.c 27371 2012-03-16 05:33:15Z dubkat $ */ #include "stdinc.h" #include "struct.h" #include "client.h" #include "hash.h" /* for find_client() */ #include "ircd.h" #include "numeric.h" #include "s_log.h" #include "s_conf.h" #include "send.h" #include "whowas.h" #include "match.h" #include "parse.h" #include "modules.h" #include "s_newconf.h" static char buf[BUFSIZE]; static int ms_kill(struct Client *, struct Client *, int, const char **); static int mo_kill(struct Client *, struct Client *, int, const char **); static void relay_kill(struct Client *, struct Client *, struct Client *, const char *, const char *); struct Message kill_msgtab = { "KILL", 0, 0, 0, MFLG_SLOW, {mg_unreg, mg_not_oper, {ms_kill, 2}, {ms_kill, 2}, mg_ignore, {mo_kill, 2}} }; mapi_clist_av1 kill_clist[] = { &kill_msgtab, NULL }; DECLARE_MODULE_AV1(kill, NULL, NULL, kill_clist, NULL, NULL, "$Revision: 27371 $"); /* ** mo_kill ** parv[0] = sender prefix ** parv[1] = kill victim ** parv[2] = kill path */ static int mo_kill(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) { struct Client *target_p; const char *inpath = client_p->name; const char *user; const char *reason; user = parv[1]; if(!IsOperLocalKill(source_p)) { sendto_one(source_p, form_str(ERR_NOPRIVS), me.name, source_p->name, "local_kill"); return 0; } if(!EmptyString(parv[2])) { reason = LOCAL_COPY_N(parv[2], KILLLEN); } else reason = ""; if((target_p = find_named_person(user)) == NULL) { /* ** If the user has recently changed nick, automatically ** rewrite the KILL for this new nickname--this keeps ** servers in synch when nick change and kill collide */ if((target_p = get_history(user, (long)KILLCHASETIMELIMIT)) == NULL) { sendto_one_numeric(source_p, ERR_NOSUCHNICK, form_str(ERR_NOSUCHNICK), user); return 0; } sendto_one_notice(source_p, ":KILL changed from %s to %s", user, target_p->name); } if(IsServer(target_p) || IsMe(target_p)) { sendto_one_numeric(source_p, ERR_CANTKILLSERVER, form_str(ERR_CANTKILLSERVER)); return 0; } if(!MyConnect(target_p) && (!IsOperGlobalKill(source_p))) { sendto_one_notice(source_p, ":Nick %s isnt on your server", target_p->name); return 0; } if(MyConnect(target_p)) sendto_one(target_p, ":%s!%s@%s KILL %s :%s", source_p->name, source_p->username, source_p->host, target_p->name, reason); /* Do not change the format of this message. There's no point in changing messages * that have been around for ever, for no reason.. */ sendto_realops_flags(UMODE_ALL, L_ALL, "Received KILL message for %s. From %s Path: %s (%s)", target_p->name, parv[0], me.name, reason); ilog(L_KILL, "%c %s %s!%s@%s %s %s", MyConnect(target_p) ? 'L' : 'G', get_oper_name(source_p), target_p->name, target_p->username, target_p->host, target_p->servptr->name, reason); /* ** And pass on the message to other servers. Note, that if KILL ** was changed, the message has to be sent to all links, also ** back. ** Suicide kills are NOT passed on --SRB */ if(!MyConnect(target_p)) { relay_kill(client_p, source_p, target_p, inpath, reason); /* ** Set FLAGS_KILLED. This prevents exit_one_client from sending ** the unnecessary QUIT for this. (This flag should never be ** set in any other place) */ target_p->flags |= FLAGS_KILLED; } rb_sprintf(buf, "Killed (%s (%s))", source_p->name, reason); exit_client(client_p, target_p, source_p, buf); return 0; } /* * ms_kill * parv[0] = sender prefix * parv[1] = kill victim * parv[2] = kill path and reason */ static int ms_kill(struct Client *client_p, struct Client *source_p, int parc, const char *parv[]) { struct Client *target_p; const char *user; const char *reason; char default_reason[] = ""; const char *path; int chasing = 0; *buf = '\0'; user = parv[1]; if(EmptyString(parv[2])) { reason = default_reason; /* hyb6 takes the nick of the killer from the path *sigh* --fl_ */ path = source_p->name; } else { char *s = LOCAL_COPY(parv[2]), *t; t = strchr(s, ' '); if(t) { *t = '\0'; t++; reason = t; } else reason = default_reason; path = s; } if((target_p = find_person(user)) == NULL) { /* * If the user has recently changed nick, but only if its * not an uid, automatically rewrite the KILL for this new nickname. * --this keeps servers in synch when nick change and kill collide */ if(IsDigit(*user) || (!(target_p = get_history(user, (long)KILLCHASETIMELIMIT)))) { sendto_one_numeric(source_p, ERR_NOSUCHNICK, form_str(ERR_NOSUCHNICK), IsDigit(*user) ? "*" : user); return 0; } sendto_one_notice(source_p, ":KILL changed from %s to %s", user, target_p->name); chasing = 1; } if(MyConnect(target_p)) { if(IsServer(source_p)) { sendto_one(target_p, ":%s KILL %s :%s", source_p->name, target_p->name, reason); } else sendto_one(target_p, ":%s!%s@%s KILL %s :%s", source_p->name, source_p->username, source_p->host, target_p->name, reason); } /* Be warned, this message must be From %s, or it confuses clients * so dont change it to From: or the case or anything! -- fl -- db */ /* path must contain at least 2 !'s, or bitchx falsely declares it * local --fl */ if(IsOper(source_p)) /* send it normally */ { sendto_realops_flags(UMODE_ALL, L_ALL, "Received KILL message for %s. From %s Path: %s!%s!%s!%s %s", target_p->name, parv[0], source_p->servptr->name, source_p->host, source_p->username, source_p->name, reason); ilog(L_KILL, "%c %s %s!%s@%s %s %s", MyConnect(target_p) ? 'O' : 'R', get_oper_name(source_p), target_p->name, target_p->username, target_p->host, target_p->servptr->name, reason); } else { sendto_realops_flags(UMODE_SKILL, L_ALL, "Received KILL message for %s. From %s %s", target_p->name, parv[0], reason); ilog(L_KILL, "S %s %s!%s@%s %s %s", source_p->name, target_p->name, target_p->username, target_p->host, target_p->servptr->name, reason); } relay_kill(client_p, source_p, target_p, path, reason); /* FLAGS_KILLED prevents a quit being sent out */ target_p->flags |= FLAGS_KILLED; rb_sprintf(buf, "Killed (%s %s)", source_p->name, reason); exit_client(client_p, target_p, source_p, buf); return 0; } static void relay_kill(struct Client *one, struct Client *source_p, struct Client *target_p, const char *inpath, const char *reason) { struct Client *client_p; rb_dlink_node *ptr; char buffer[BUFSIZE]; if(MyClient(source_p)) rb_snprintf(buffer, sizeof(buffer), "%s!%s!%s!%s (%s)", me.name, source_p->host, source_p->username, source_p->name, reason); else rb_snprintf(buffer, sizeof(buffer), "%s %s", inpath, reason); RB_DLINK_FOREACH(ptr, serv_list.head) { client_p = ptr->data; if(!client_p || client_p == one) continue; sendto_one(client_p, ":%s KILL %s :%s", get_id(source_p, client_p), get_id(target_p, client_p), buffer); } }